This post explains how to generate bitmap images byte-by-byte in JavaScript without the aid of the canvas element. It covers the three issues of representing bytes, the bitmap format, and media as a string.
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This post gives examples of 3 different ways to write Python decorators, and it talks further about catching extra function arguments, callable classes, and the functools methods wraps & partial.
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I recently built a tetris-like game using the HTML5 canvas. It lets you choose how the shapes are selected from random to evil to nice.
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Wishing you a Merry Christmas and Happy Holidays—with a canvas element animation and a low-res-paint Christmas tree!
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An exploration of the different HTML5 canvas compositing operations with descriptions and animations.
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